Ronin's Retribution
A short stealth action game built for Godot Wild Jam # 82 - Unseen
Controls:
Movement - W, A, S, D / Directional Keys
Jump - Spacebar
Attack - Left Mouse Button / Q / Left Shift / Enter
Throw shuriken - R.Mouse to aim + L.Mouse to throw
Thanks to 'da boiz' for testing it and kind words. Much love xox
Assets:
Character Spritesheet - DarkSamurai by AimMaga
Published | 2 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | ayyyspoon |
Genre | Platformer, Action |
Made with | Aseprite, Godot |
Tags | Godot, Stealth |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Development log
- Changes1 day ago
Comments
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Enemy detection is too slow for enemies to be an actually a treat, you can just dash in and kill them before they fire, makes the stealth trivial. Art is amazing in general and the controls were responsive, jumps a bit floaty though, good work.
Awesome game, combat and movement felt super good. I hope to see this game expanded on. Great work
Really awesome game, gives me flash game vibes like straw hat samurai. I was instantly in love the second I saw the menu, it just feels so alive and the music is great too.
if you go into options and change the theme it freezes up ... also using mouse for attack makes it too awkward to play on a laptop ... looks nice though !
Thanks for trying it out and for the feedback. I've added some extra keybindings in that hopefully make it a bit easier to play on keyboard only. Not sure how i could tackle the aiming via keyboard, but you can now use Q/Enter/Shift to attack now atleast.
As for the theme crash, no idea about that one sorry! Didn't pop up for me in testing. I'll see if i can figure that one out.